Anatomy & Character Sculpture [PROJECT 2]
INSTRUCTIONS :
In this project we must complete the clothes and details based on the character design refrences we provided. My character have this giant astronout helmet to cover her face, so i actually got rid of the hair and eyeballs for the model (so my laptop can still survive)
My progress with the model is running quite well, i tried to follow some tutorials like the hakama skirt but for some reasons it doesnt work and my whole model just dissapeared so i have to redo and open some old files, i ended up using another skirt tutorial though. and i was fustrated how to do the helmet and i use the poly selection tool and use the move tool for moving the poly mask.
after most of the clothes are done, i got to work on the shoes, for god sake the shoes was so hard and it make me nauseous from starring at the screen too much. i use zsphere technique because my tube tool works wierd and doesnt get the result i wanted like going under it or through it so i go with the zsphere technique
i actually took so many breaks working on the lace because it make nauseous for no reason. after working on the shoes, im basically done with making the clothes and details i needed and i started to work on the coloring process
i think this process is far one of the easy one, i set my brush to RGB and sensitivity for the polymask so i can color without some of the color breaking out of the line.
and this is the fullbody of the model and the weapon too as well.
REFLECTIONS :
Experience :
this task was a ride for sure, it started with me having to restart some of the details and me getting nauseous IRL to a satisfying one. but zbrush still always did a number on me and my laptop almost overheat (i literally smell something burning...)
Observation :
i have to pay attention to the tutorials, is it have the same program language? if it's not then i just risked a clothing progress because the tutorial i follow; the zbrush is in japanese but she speaks english so its still kinda confuses me
Findings :
i discover some brush settings that makes everything sooo much easier and a time saver too
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